2012-03-01 | Internship (inaktivt) |
2012-02-13 | In the Field of Avionics Engineering (inaktivt) |
2011-12-30 | OpenCL encoding of 3D game live in+mages on graphics processor for IPad, Mobile devices and PC. Cloud gaming. (inaktivt) |
2011-12-12 | Thesis Proposal: Visualisation Tool for Sensor Data Fusion for Volvo Technology Corporation (inaktivt) |
2011-11-22 | Master thesis work in high speed signal integrity analysis (inaktivt) |
2011-10-13 | Efficient volume rendering on the fcc and bcc grids (inaktivt) |
2011-08-08 | Sport, Finance and Graphical Design interested IT Student for GUI Design Thesis. (inaktivt) |
2011-05-11 | Strategi för avkopplingskondensationer (inaktivt) |
2011-04-21 | Robust Image-based Recognition of Sign Language Signs (inaktivt) |
2011-04-05 | Data Visualization
with focus on visualizing large amounts of data (inaktivt) |
2011-03-25 | Air quality visualization for underground mine automation (inaktivt) |
2011-03-25 | GUI for mobile assets tracking in underground mines (inaktivt) |
2011-03-25 | Communication and instrumentation GUI for underground mine automation (inaktivt) |
2011-03-25 | Spatial data model & GUI for underground mine automation (inaktivt) |
2011-02-15 | Studie för utvärdering av effekten av att träna fokusering med Mindball Trainer, produkten som du styr med dina hjärnvågor (inaktivt) |
2010-12-03 | An retargeting animation system running totally on the graphics processor to support massive crowds. (inaktivt) |
2010-12-03 | Massive crowd simulation in realtime 3D on the DirectX10/11 using Ogre3D. (inaktivt) |
2010-10-11 | A graphical user interface for large-scale gene expression analysis (inaktivt) |
2010-06-17 | TV beyond High-Definition (HD) (inaktivt) |
2010-06-17 | Conversion of 3D Video Data (inaktivt) |
2010-06-17 | Fast Encoding of H.264 HD Video (inaktivt) |
2010-06-16 | Interaction modes for use on a 3D display - no glasses required (inaktivt) |
2010-06-04 | Visualisation of stereo video data on true 3D display that does not require glasses (inaktivt) |
2010-06-01 | Visualization of Environmental Data (inaktivt) |
2010-04-12 | Improvement of a HW simulator to a faster and more versatile tool (inaktivt) |
2010-03-01 | Realistic 3D – applications, algorithms, and analysis (inaktivt) |
2009-12-03 | 3D Video (inaktivt) |
2009-06-22 | BSc, MSc, or PhD at the Tabletop Interaction Lab, www.t2i.se at Chalmers TH in Gothenburg, Sweden (inaktivt) |
2009-03-27 | A web-based interface for visualization of scientific satellite data (inaktivt) |
2008-05-30 | Development of a virtual 3D environment and user inteface implemented in a surgical VR-simulator (inaktivt) |
2008-05-30 | Massive crowds 2000+ for real time 3D games and simulation with animation, AI and physics. Simulating massive crowds on the GPU (inaktivt) |
2008-04-09 | Graphics programming projects for visualization on 3D display (inaktivt) |
2008-02-28 | Examensarbete “Magnesiumgafflar” (inaktivt) |
2008-01-22 | Using Wii motion sensing controls for industrial applications (aw) (inaktivt) |
2008-01-16 | A web-based interface for visualization of scientific satellite data (inaktivt) |
2008-01-09 | A web-based interface for visualization of scientific satellite data (inaktivt) |
2007-09-21 | Master’s Thesis Project in Image Processing: Reading Two-dimensional Bar Codes (inaktivt) |
2007-05-31 | Investigation of packages for graphics rendering for a web server based application (inaktivt) |
2007-05-23 | Code generation and software framework for an embedded X11 server
(inaktivt) |
2007-04-16 | Ögonrörelsemätningssystem och bilsimulator: del 2 (inaktivt) |
2007-04-10 | Var med och utveckla framtidens spel; Mindball, spelet som du styr med dina hjärnvågor (inaktivt) |
2007-03-19 | Structural determination of enzymes important in bio-fuel production (inaktivt) |
2007-01-12 | Non-PSNR optimized video coding for H.264 (inaktivt) |
2007-01-12 | Browser-based Mobile TV (inaktivt) |
2007-01-12 | Master’s Thesis Project in Computer Graphics: Depth Buffer Compression
(inaktivt) |
2006-10-31 | Dynamisk data populering av SVG (Scalable Vector Graphics) (inaktivt) |
2006-09-04 | Interactive hair simulation (inaktivt) |
2006-09-04 | Real-time physics for 3D games implemented totally on the graphics processor(GPU) (inaktivt) |
2006-08-02 | Investigate user interaction and content adaptation for 3D display (inaktivt) |
2006-05-30 | Massive crowd animation engine on the graphics processor for real time 3D games and simulation (inaktivt) |
2006-04-05 | Develop a solution that creates a deep image on a 3D display based on input from a number of 2D images (inaktivt) |
2006-04-05 | Painterly rendering in real time for 3D games (inaktivt) |
2006-01-30 | Ex-jobs at Chalmers: Tangible User Interfaces (inaktivt) |
2006-01-04 | Konstgjord intelligens (AI) för 3D spel och simuleringar (inaktivt) |
2005-08-29 | Ex-jobs at Chalmers: Tangible User Interfaces (inaktivt) |
2005-06-17 | Brush Painting Algorithms
(inaktivt) |
2005-04-22 | Photo Color Adjustment, Enhancement and Correction (inaktivt) |
2005-03-17 | Datorgrafik/Texturkomprimering
(inaktivt) |
2004-12-01 | Visualisering på internet av dockning av molekyler (inaktivt) |
2004-10-22 | Implementation av seriella interface i VHDL (inaktivt) |
2004-02-18 | Game developer for mobile phones (inaktivt) |
2004-01-07 | Graphics Algorithms: Object Selection (inaktivt) |
2003-12-17 | Database system for storage and analysis of neural stem cell data (inaktivt) |
2003-12-15 | Scientific Visualisation with Haptics using VTK and Reachin API (inaktivt) |